 | Very Important | Important | Somewhat Important | Not Important | Response Average |
| Never working on speculation or for the promise of future payments or work. |  |
| 52% (80) | 31% (47) | 15% (23) | 2% (3) | 1.67 |
| Never plagiarizing the works of others, or knowingly infringing upon copyrights or trademarks. |  |
| 87% (133) | 12% (18) | 1% (2) | 0% (0) | 1.14 |
| Never creating work that disregards the health and safety of the community, or is blatantly discriminatory or offensive. |  |
| 68% (103) | 22% (34) | 7% (10) | 3% (5) | 1.45 |
| Never using work for the purpose of self-promotion without the knowledge and consent of clients. |  |
| 36% (54) | 38% (58) | 20% (31) | 6% (9) | 1.97 |
| Never reselling or repurposing finished works to other clients. |  |
| 61% (92) | 29% (44) | 8% (12) | 3% (4) | 1.53 |
| Never sacrificing design quality or integrity, no matter how small the project. |  |
| 52% (78) | 33% (50) | 13% (19) | 3% (4) | 1.66 |
| Never misrepresenting involvement or failing to attribute proper credit for collaborative or work-for-hire projects. |  |
| 62% (94) | 30% (45) | 6% (9) | 3% (4) | 1.49 |
| Never using unattributed/uncredited text, articles or other materials the designer did not create for the purpose of self-promotion or self-marketing. |  |
| 65% (99) | 24% (37) | 7% (11) | 3% (5) | 1.49 |
| Never allowing skills and knowledge of the industry to stagnate or fail to evolve. |  |
| 49% (75) | 39% (60) | 9% (14) | 2% (3) | 1.64 |
| Total Respondents | 153 |
| (skipped this question) | 7 |